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Hit and Away is a leadership bonus ability. It has the following levels and effects:

  1. Ally ATK & Dodge rate +10% UP
  2. Ally ATK & Dodge rate +12% UP
  3. Ally ATK & Dodge rate +15% UP
  4. Ally ATK & Dodge rate +18% UP
  5. Ally ATK & Dodge rate +20% UP

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